![]() Just at a glance it looks incredibly impressive. Equipped with eight turrets (seven on a broadside) mounting two guns each, the Atlanta looks to be bristling with firepower. The main selling feature of the Atlanta will be it’s primary armament. This comparisson asside, it shares many playstyle characteristics as the Cleveland - being best put to use in the supporting role where it’s withering rate of fire can quickly pull apart it’s opponents. Unlike it’s IJN counterparts at lower tiers, the Atlanta comes with a very respectable AA suite and serviceable main guns. This is reflected in not only in it’s armament but it’s concealability, speed and armour. The Atlanta is very much analagous to the Destroyer leads from the IJN cruiser line, such as the Kuma or Tenryu. Shell flight time is very slow (14.03s to modified max range of 13.36km).Poor chance for individual shells to start fires.Short (11.1km) weapon range - same as surface visibility (11km).Very small HP pool for it’s tier with 27,500.Turrets and modules get knocked out very easily.One of only three USN Cruisers with Torpedoes.12 rounds per minute, per gun base (168rpm broadside!), 13.2 rounds per minute per gun (184rpm broadside!!) with proper modules and commander’s upgrades.Quick Summary: A tier 7, fragile light cruiser with torpedoes and a broadside of fourteen, destroyer calibre guns with a nightmarish rate of fire.Ĭost: 9000 doubloons (Roughly 42 real-world American moneys). World of Warships Atlanta Review & Guide by LittleWhiteMouse
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